Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.
The engine supporting the game is entirely original in code & design, and its code is Open Source (ZLIB license, read the docs for more on how you can use the engine).
http://sourceforge.net/projects/sauerbraten/files/sauerbraten/2010_07_19/sauerbraten_2010_07_28_justice_edition_win32_setup.exe/download




Tidak ada komentar:
Posting Komentar